Within a month, Life is Feudal: Your Own sold over 100,000 copies and continued to rise in popularity. on the gaming platform Steam in September 2014 under the Early Access program, reaching Steam's ‘Top Ten’ within two weeks.
Life is Feudal: Your Own was first launched by Bitbox Ltd. During the late winter of 2014, the indie team - which later became Bitbox Ltd - had created a working tech demo for the concept of Life is Feudal: MMO, showcasing many of the main gameplay features, such as real time multiplayer, terraforming, and objects construction.Īfter finding an investor, development continued for two years, with a team of originally five that grew to fifteen during this period of time.īoth Life is Feudal: Your Own (LiF:YO) and Life is Feudal: MMO (LiF:MMO) shared many of the core mechanics and gameplay, leading to a largely shared codebase for both games being developed simultaneously.